objects = self.compiler.compile(sources, File "C:\Users\admin\anaconda3\envs\pytorch3d\lib\site-packages\torch\utils\cpp_extension.py", line 708, in win_wrap_ninja_compile _write_ninja_file_and_compile_objects( File "C:\Users\admin\anaconda3\envs\pytorch3d\lib\site-packages\torch\utils\...
RuntimeError: Error compiling objects for extension How can I fix this on a windows machine ? 👍 Sorry, something went wrong. Copy link houhaolcommentedJun 1, 2020 Please run following command: wget https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip sudo unzip...
core.setup(**attrs) File "C:\...\anaconda3\envs\open-mmlab\lib\distutils\core.py", line 148, in File "C:\...\torch\utils\cpp_extension.py", line 1140, in _write_ninja_file_and_compile_objects ... error_prefix='Error compiling objects for extension') File "C:\...\torch\utils...
首先,一开始报错的是“ compiled C++/cuda extension” 然后解决方案就是 pip install ninja 这没问题 然后,我继续运行,又报一个 FAILED: fused_bias_act_kernel.cuda.o ninja: build stopped: subcommand failed. 然后找到很多方案,说是换pytorch版本,或者看看cuda的路径在不在,配置cuda环境等等,这些都试了一下。
sudo update-alternatives --install /usr/bin/ninja ninja /usr/local/bin/ninja 1 --force 扫码关注 实用AI客栈 获取最新AI资讯与实战案例 小编微信号 : langu86 福利区:独学而无友,则孤陋而寡闻.加入机器学习与深度学习讨论QQ群(581789266),一块交流与探讨,共同成长和进步!
runtimeerror: ninja is required to load c++ extensions 在程序开发中,错误提示信息是不可避免的。但是,如果错误提示信息无法准确地表达问题,或者过于复杂,就可能导致开发效率降低,甚至程序崩溃。针对这种情况,本文将介绍如何使用RuntimeError和C++ Extensions来准确地报告错误信息,提高程序的可读性和可维护性。
🐛 Bug When I tried to install the vision from source I got the following error: #include ^~ compilation terminated. ninja: build stopped: subcommand faile...
但pytorch模型不易于部署,运算速度还有进一步提升的空间,当前比较有效的方法是将模型转换为行为相同的...
/database/load I can reproduce that by runninggdk reset-dataon any machine (macOS, Fedora, archlinux). Related:gitaly#4660 (closed) Impacted categories The following categories relate to this issue: Thanks for creating@vitallium This problem was also detected as part of testing!2753 (comment ...
building 'fmoe_cuda' extension Emitting ninja build file /home/xinglinpan/fastmoe-master/build/temp.linux-x86_64-3.8/build.ninja... Compiling objects... Allowing ninja to set a default number of workers... (overridable by setting the environment variable MAX_JOBS=N) ...