This lawsuit (and the front-page headlines it has generated) appears to be part of a marketing campaign designed to reinvigorate interest in Fortnite." Apple also denied that Epic had suffered its claimed reputational harm, suggesting "Epic has engaged in a full-scale, pre-planned...
It is a debatable point (groan, sorry) but the way I see it if you put points on all items, even those that don't deliver customer value, then how do you estimate when your backlog items with customer value are going to be delivered? I'm assuming the team uses their velocity to t...
If you haven’t heard ofValheim, it’s a cooperative survival RPG where you and up to 10 other players control Vikings in a “procedurally generated purgatory,” battling against nature and monsters while trying to establish a foothold in the world via impressive base-buil...
At EPIC, our mission and our passion is to build a company that not only provides the highest quality of music for our clients, but also creates career enhancing opportunities for musicians, gives back through music charities, and passes on our experienc
A user-generated-content creator — someone who creates content in Fortnite Creative.configure To change settings on something so it works the way you want it to. For example, many devices in Creative can be configured to do different things in different situations.console...
Needless to say, this development comes as a major setback for Apple, which estimated a staggering$1.1 trillionin developer-generated revenue through its App Store in 2022. So, what really happened? Apple faced an antitrust lawsuit, filed by Epic due to its monopolistic practices. This ...
“One of the first licenses that OpenAI released stated that any data generated using OpenAI shouldn’t be used for training. Now, I don’t like that. You can scrape my data and use it for training, but then I generate some data and am not allowed to ...
The Fallback Mesh is the generated mesh used when Nanite rendering is not supported. It is also used in situations where it wouldn't be ideal to use the full-detail mesh, like when complex collision is needed, using lightmaps for baked lighting is required, and for hardware ray tracing ...
Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where...
Issues fixed in 5.1(the fix may not be included in the current available Preview) 5.1 Preview Summary Unreal Engine 5.1 improves upon the features delivered with the release of UE5, creating more streamlined and easy-to-use workflows for real-time 3D content creation. ...