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The Add Generated Actor node will add an Actor to the Actor return array. This node can also be used with theAdd Generated Vectornode (below) to also return location values. How the Generator determines what it is actually passing back to the Behavior Tree is based on...
Project Utils: Extract project information like name, description, and version LyraConveniencePlugin - This is a very simple base plugin to extend Unreal Engine's Lyra Starter Game in a modular fashion. I used this as a base to build my game upon. https://github.com/bruteforks/LyraConvenienc...
This template creates a tense and eerie atmosphere for a game scene in a cave: You enter a dimly lit cave and see statues of people frozen in fear, warning of the danger ahead. These statues are victims of a Medusa who lives deeper in the cave and can turn anyone into stone just by...
Claim available free game promotions from the Epic Games Store. Requirements DeviceAuthGenerator Git Node.js (with build tools checked) Node version >= 15 Instructions - Quick (Optional) ☆ Star this project :) Download/clone this repository Run npm install Generate data/device_auths.json (usi...
This is a small and relaxing game in which you have to find objects made with pixels, within levels made with those same objects! Each level is unique, adorable and procedural, allowing you to play your favorite levels infinitely ¥8 ...
Your brand could be made up of your screen name in Fortnite, a logo that you associate with your projects, a type of game you create (especially if you go for game modes that are out of the ordinary), or all of the above. Another way of putting it is that your brand is what ...
SteamUserStats()->SetAchievement(pAchName); 虽然使用了宏来定义回调,但是很简单就可以写一个帮助类来把它封装起来,比如用lambda定义回调处理方法,而不是每次都要去用宏声明一个回调并找个地方定义它。 但Epic就不一样了,它是一套C风格的接口,并且使用下划线命名来模拟命名空间,结果就是方法名非常的长…… ...
Do you love Star Wars, Star Trek, Game of Thrones, Harry Potter, or something else that’s fabulously geeky? Or maybe you’ve got a favorite show or novel that you can pull a character’s name from?All of these ideas make perfect nerdy cat names!
$ bPrimaryProjectNameFromFolder:如果为true,则根据其所在文件夹的名称设置主项目名称。 $ bIncludeTestAndShippingConfigs:我们是否应该在生成的项目中包含"测试"和"发布"的配置。传递"-NoShippingConfigs"可禁用它。 $ bIncludeDebugConfigs:我们是否应该在生成的项目中包含"调试"和"DebugGame"的配置。传递"-NoDebug...