自定义实体模型模组(Custom Entity Models)的实现主要是基于 Optifine 的格式,模组的宗旨是在实现与 Optifine 的自定义实体模型的功能相匹配,我们都知道,以往的模组是做不到添加一个全新的实体的,它只能通过修改生物模型(model)来实现“伪·自定义实体”。也就是说,与其叫它“自定义实体”,不如叫“自定义模型”...
EntityModel类 第一步,在我们新创建的model包里面创建一个EntityModel类 第二步,编写代码 public classZombiePlusModel<T extendsZombiePlusEntity>extendsZombieModel<T>{publicZombiePlusModel(float p_i1168_1_,boolean p_i1168_2_){super(p_i1168_1_,p_i1168_2_);}} 这里代码意思是继承了Minecraft中僵尸...
这里的代码意思是继承了Minecraft中僵尸的生物实体,并更改了一些实体属性,如追踪范围,移动速度,攻击力等。 EntityModel类 第一步,在我们新创建的model包里面创建一个EntityModel类 第二步,编写代码 public class ZombiePlusModel<T extends ZombiePlusEntity> extends ZombieModel<T> { public ZombiePlusModel(float p...
自定义实体模型 Custom Entity Models Mod 自定义实体模型模组(Custom Entity Models)的实现主要是基于 Optifine 的格式,模组的宗旨是在实现与 Optifine 的自定义实体模型的功能相匹配,我们都知道,以往的模组是做不到添加一个全新的实体的,它只能通过修改生物模型(model)来实现“伪·自定义实体”。也就是说,与其叫...
首先,在模组目录下,建立一个名为Entities的包。接着,在Entities包内部,创建entity、model、renderer三个子包。在模组根目录下的inits包中,创建一个用于注册生物实体的类。在entity包内,创建一个Entity类,并编写相应的代码。该代码通过继承Minecraft中的僵尸实体,调整了诸如追踪范围、移动速度和攻击力...
This mod loads .jem and .jpm files from "assets/<namespace>/cem" folder in resource packs. For resource packs intended to be used with Optifine, renaming " assets/minecraft/optifine/cem" to "assets/minecraft/cem" should work fine. If you install the optional dependencies, this isn't nec...
"The mod crashed! But why!?" If you launched the game with a custom resource pack and it crashed, it's entirely likely that you formatted the pack incorrectly and need to fix it. Otherwise, if you crashed mid-game and can identify it being down to something relating to JSON models/Gec...
Entity Model JSON This is a Minecraft mod for Forge which allows declaring entity models in JSON. It can be used to create powerful entity models both in mods and modpacks.This is a 100% clientside only mod. Adding it to a server will do nothing. ...
Minecraft skips rendering things that are behind you, so why is it rendering everything that you still can't see because of a wall in the way? This mod utilizes your other CPU cores/threads to do really quick path-tracing from your camera to all block/-entities to determine rather they ...
Minecraft: Java Edition 1.21.3–1.21.5 1.21–1.21.1 1.20.4–1.20.6 1.20–1.20.2 1.19.x 1.18.x 1.17.x 1.16.x 1.12.2 1.8.8–1.8.9 1.7.10 b1.7.3 Platforms Fabric Forge NeoForge Quilt Supported environments Client-side 75% of ad revenue goes to creators Support creators and Modrinth...