https://vulkan.lunarg.com/doc/sdk/1.3.290.0/linux/getting_started.html Even after switching to vulkan 1.2, we didnt get vulkan enabled for chrome. ```bash $ google-chrome-stable --headless --no-sandbox --enable-features=Vulkan,webgpu --use-angle=vulkan --use-gl=...
Video Decode: Software only. Hardware acceleration disabled Vulkan: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated any help ? Does --enable-features=VaapiVideoDecoder work for you. We don't have this in brave://flags Here are the steps 1:sudo su 2:pacman -S lbva gstrea...
Sierra', flags: [ '--enable-unsafe-webgpu', '--disable-vulkan-fallback-to-gl-for-testing', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', // For some reason, the tests fail without this flag, even though // macos does not use Vulkan...
You can use VA-API on XWayland, using the--use-gl=eglcommand line flag,but I did not try it. Starting with Google Chrome 91 (and other browsers based on Chromium 91), you'll also need to append the--enable-features=VaapiVideoDecoderand--disable-features=UseChromeOSDirectVideoDecoderflags...
Rendering API. You can choose the rendering API for this app. The two options are Vulkan and OpenGL. Important: You need to choose rendering API based on the game you selected. If the game uses OpenGL rendering, you need to set it to OpenGL. Otherwise, you need to set it to Vulkan....
(BVH intersection instructions) via software methods. Joshua states that the older AMD GPUs pass the CTS (conformance test suite), the same as RDNA 2 GPUs do though you cannot guarantee the feature to work properly as even RDNA 2 GPU drivers for Vulkan (RADV) are far fr...
Support for Khronos graphics APIs including OpenGL ES 3.2, and Vulkan 1.0; and advanced compute and vision APIs such as RenderScript, OpenVX™ 1.1 and OpenCL® 1.2 EP** Optional support for PVRIC3, the latest PowerVR lossless image compression technology for optimal system integration efficienc...
My processor is an AMD Ryzen 5 1600X, the GPU is an NVIDIA GeForce GTX 1060 (6GB RAM edition) with 1280 CUDA cores, OpenGL 4.5, VulkanAPI und DirectX 12.1. I have the latest NVIDIA WHQL driver 416.34 (from 2018-10-11). This GPU works well with After Eff...
STEP ONE: Enable SteamOS Beta Updates No, I don't mean opting into the Steam beta within BPM (Big Picture Mode), which can be done in the settings. But rather instead the SteamOS beta, which you have to do completely within the desktop mode. This is so you get the more recent 2.166...
Part 13.1 is the merge request for enabling basic OpenGL support within the Wine Walyand driver (winewayland.drv). This merge request has just the basics while various WGL extensions and other features are being left for later merge requests. Due to Wayland limitations there are also open items...