green += Math.round((255 - green) * tint); blue += Math.round((255 - blue) * tint); red = red.toString(16); green = green.toString(16); blue = blue.toString(16); return `#${red}${green}${blue}` } }, // 获取阴影色调颜色 getShadeColor(color, shade) { let red = parse...
blue += Math.round(tint * (255 - blue)) red = red.toString(16) green = green.toString(16) blue = blue.toString(16) return `#${red}${green}${blue}` } } const shadeColor = (color, shade) => { let red = parseInt(color.slice(0, 2), 16) let green = parseInt(color.slice(...
green+=Math.round(tint*(255-green)) blue+=Math.round(tint*(255-blue)) red=red.toString(16) green=green.toString(16) blue=blue.toString(16)return`#${red}${green}${blue}` } } const shadeColor=(color, shade)=>{ let red=parseInt(color.slice(0,2),16) let green=parseInt(color.slic...
let blue = parseInt(color.slice(4, 6), 16) red = Math.round((1 - shade) * red) green = Math.round((1 - shade) * green) blue = Math.round((1 - shade) * blue) red = red.toString(16) green = green.toString(16) blue = blue.toString(16) return `#${red}${green}${blue}...
blue+= Math.round(tint * (255 -blue)) red= red.toString(16) green= green.toString(16) blue= blue.toString(16)return`#${red}${green}${blue}` } } const shadeColor= (color, shade) =>{ let red= parseInt(color.slice(0, 2), 16) ...
2.1.1241 Part 1 Section 20.1.2.3.31, shade (Shade) 2.1.1242 Part 1 Section 20.1.2.3.33, sysClr (System Color) 2.1.1243 Part 1 Section 20.1.2.3.34, tint (Tint) 2.1.1244 Part 1 Section 20.1.3.2, audioFile (Audio from File) 2.1.1245 Part 1 Section 20.1.3.3, end (Audio ...
InPaper Mario, fire is an element given to theFire Floweritem andKooper'sFire Shell. Some enemies are weak to fire, meaning that they will receive flat additional damage on top of the attack, or immune, which will negate the attack entirely and inflict 0 damage instead. Other enemies, lik...
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round(tint * (255 - blue)) red = red.toString(16) green = green.toString(16) blue = blue.toString(16) return `#${red}${green}${blue}` } } const shadeColor = (color, shade) => { let red = parseInt(color.slice(0, 2), 16) let green = parseInt(color.slice(2, 4), 16)...
@b button { @mixin button-variant white blue black; } 会被渲染为: .el-button{ color: white; background-color: blue; border-color: black; } .el-button:hover, .el-button:focus{...} /* 一系列颜色变化 */ ... 8.tint()和shade()函数,分别用来使颜色提升亮度、颜色降低亮度用的。接受两...