FramebufferNativeWindow(); framebuffer_device_t const * getDevice() const { return fbDev; } bool isUpdateOnDemand() const { return mUpdateOnDemand; } status_t setUpdateRectangle(const Rect& updateRect); status_t compositionComplete(); void dump(String8& result); // for debugging only int...
LightRefBase<FramebufferNativeWindow>>{public:FramebufferNativeWindow();framebuffer_device_tconst*getDevice()const{returnfbDev;}boolisUpdateOnDemand()const{returnmUpdateOnDemand;}status_tsetUpdateRectangle(constRect&updateRect);status_tcompositionComplete();voiddump(String8&result);// for debugging only...