The purpose of this study was to explore the effects of virtual reality (VR) application on creative performance and immersion, evaluated through electroencephalography brain wave data to achieve accurate and robust results. In this study, 72 middle school teachers were recruited as participants, ...
One of the most common negative effects of virtual reality is motion sickness, which can occur when the brain perceives conflicting signals from the body and the VR environment. This can cause nausea, dizziness, and disorientation. Another potential negative effect of virtual realit...
深入研究「Effects of Virtual Reality Sessions on the Quality of Life, Happiness, and Functional Fitness among the Older People: A Randomized Controlled Trial from Taiwan」主題。共同形成了獨特的指紋。 Quality of Life Medicine and Dentistry 100% Randomized Controlled Trial Medicine and Dent...
A field study was conducted to test the effectiveness of virtual reality-enhanced cardiovascular exercise equipment for increasingadherence and attendance in a mixed-sex adult sample. Attendance was significantly higher in the virtual reality-enhancedcondition than in the conditions without virtual reality ...
Learning with Virtual Reality: Its Effects on Students with Different Learning Styles This study aims to investigate the effects of a virtual reality (VR)-based learning environment on learners with different learning styles. The learning outcomes were measured cognitively through acad AL Lee,KW Wong...
Virtual Reality (VR) headsets create immersion by displaying images on screens placed very close to the eyes, which are viewed through high powered lenses. Here we investigate whether this viewing arrangement alters the binocular status of the eyes, and whether it is likely to provide a stimulus...
Objective The objective of this meta-analysis is to explore the presently available, empirical findings on transfer of training from virtual (VR), augmented (AR), and mixed reality (MR) and determine whether such extended reality (XR)-based training is as effective as traditional training methods...
This study aimed to determine the effects of virtual reality (VR)-based meditation on the sleep quality, stress, and autonomic nervous system balance of nursing students. Nursing students were categorized into experimental groups I (VR-based meditation) and II (concentration meditation) and a contro...
1.1. Virtual Reality Virtual Reality (VR) is a technology that simulates the reality human beings experience in the real world. It is a computer-aided technology that gives the user an illusion of being in a virtual world [9]. Immersive VR hardware fall under two categories: projected system...
Each year, over 25% of adults aged sixty-five years old or older suffer a fall, and three million are treated for fall-related injuries due to lack of balance. Here, we aimed to investigate how virtual reality (VR)-based training affects balance performance and confidence in older adults....