When that happens I always wait about half an hour before quitting the game. If you do it too soon that win gets classed as a loss because the opponent is probably waiting too lol Like 0 Reply About FC 24 General Discussion Recent Discussions How to add a manager? 4 days ago acchop...
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like glitching, flickering, or loss of sound. Keep in mind that you’ll lose Skill Game progress and your custom controller layout. Only delete this if you’re sure you’re okay with losing these and having to set them again.
几天前PS更新 我大概打了十几盘线上比赛 除了新出现坑爹的No loss glitch之外 EA对实战中很多地方进行了微调 1.门将的反应和灵敏性变低 大多数爆射和反角低射都扑不到 2.后卫的自动防守AI降低 面对SM时僵直时间变长 站位比上个版本差一些 3.攻防节奏明显变慢 球员跑起来更厚重 不像前几个版本一样又快又...
几天前PS更新 我大概打了十几盘线上比赛 除了新出现坑爹的No loss glitch之外 EA对实战中很多地方进行了微调 1.门将的反应和灵敏性变低 大多数爆射和反角低射都扑不到 2.后卫的自动防守AI降低 面对SM时僵直时间变长 站位比上个版本差一些 3.攻防节奏明显变慢 球员跑起来更厚重 不像前几个版本一样又快又...
几天前PS更新 我大概打了十几盘线上比赛 除了新出现坑爹的No loss glitch之外 EA对实战中很多地方进行了微调 1.门将的反应和灵敏性变低 大多数爆射和反角低射都扑不到 2.后卫的自动防守AI降低 面对SM时僵直时间变长 站位比上个版本差一些 3.攻防节奏明显变慢 球员跑起来更厚重 不像前几个版本一样又快又...
几天前PS更新 我大概打了十几盘线上比赛 除了新出现坑爹的No loss glitch之外 EA对实战中很多地方进行了微调 1.门将的反应和灵敏性变低 大多数爆射和反角低射都扑不到 2.后卫的自动防守AI降低 面对SM时僵直时间变长 站位比上个版本差一些 3.攻防节奏明显变慢 球员跑起来更厚重 不像前几个版本一样又快又...
This sequence creates a glitch that the XTR interprets as a clock; see Figure 16. This condition can be avoided by driving the SCLK pin low just prior to applying CS1 low; see Figure 17. A series resistance should be placed between the microcontroller and the XTR108 because driving SCLK ...
This sequence creates a glitch that the XTR interprets as a clock; see Figure 16. This condition can be avoided by driving the SCLK pin low just prior to applying CS1 low; see Figure 17. A series resistance should be placed between the microcontroller and the XTR108 because driving SCLK ...