=49, DXGI_FORMAT_R8G8_UINT =50, DXGI_FORMAT_R8G8_SNORM =51, DXGI_FORMAT_R8G8_SINT =52, DXGI_FORMAT_R16_TYPELESS =53, DXGI_FORMAT_R16_FLOAT =54, DXGI_FORMAT_D16_UNORM =55, DXGI_FORMAT_R16_UNORM =56, DXGI_FORMAT_R16_UINT =57, DXGI_FORMAT_R16_SNORM =58, DXGI_FORMAT ...
=49, DXGI_FORMAT_R8G8_UINT =50, DXGI_FORMAT_R8G8_SNORM =51, DXGI_FORMAT_R8G8_SINT =52, DXGI_FORMAT_R16_TYPELESS =53, DXGI_FORMAT_R16_FLOAT =54, DXGI_FORMAT_D16_UNORM =55, DXGI_FORMAT_R16_UNORM =56, DXGI_FORMAT_R16_UINT =57, DXGI_FORMAT_R16_SNORM =58, DXGI_FORMAT ...
R16_UINT IA_INDEX_BUFFER 9_1 D16 或D16_LOCKABLE D16_UNORM TEXTURE2D DEPTH_STENCIL 9_1 9_1 V8U8 R8G8_SNORM TEXTURE2D SHADER_LOAD SHADER_SAMPLE Mip CPU_LOCKABLE 9_1 9_1 9_1 9_1 9_1 L8 R8_UNORM TEXTURE2D TEXTURE3D TEXTURECUBE SHADER_LOAD SHADER_SAMPLE Mip CPU_LOCKABLE 9_1 9...
DXGI_FORMAT_B8G8R8A8_UNORM DXGI_FORMAT_B8G8R8X8_UNORM DXGI_FORMAT_R8G8B8A8_UNORM_SRGB DXGI_FORMAT_B8G8R8A8_UNORM_SRGB DXGI_FORMAT_R16G16B16A16_FLOAT DXGI_FORMAT_R16G16B16A16_UNORM DXGI_FORMAT_R32G32B32A32_FLOAT DXGI_FORMAT_BC1_UNORM ...
typedef struct DXGI_SWAP_CHAIN_DESC1 { UINT Width; UINT Height; DXGI_FORMAT Format; BOOL Stereo; DXGI_SAMPLE_DESC SampleDesc; DXGI_USAGE BufferUsage; UINT BufferCount; DXGI_SCALING Scaling; DXGI_SWAP_EFFECT SwapEffect; DXGI_ALPHA_MODE AlphaMode; UINT Flags; } DXGI_SWAP_CHAIN_DESC1; 成员...
typedefstructDXGI_SWAP_CHAIN_DESC1{UINT Width; UINT Height; DXGI_FORMAT Format; BOOL Stereo; DXGI_SAMPLE_DESC SampleDesc; DXGI_USAGE BufferUsage; UINT BufferCount; DXGI_SCALING Scaling; DXGI_SWAP_EFFECT SwapEffect; DXGI_ALPHA_MODE AlphaMode; UINT Flags; } DXGI_SWAP_CHAIN_DESC1; ...
typedefstructDXGI_SWAP_CHAIN_DESC1{UINT Width; UINT Height; DXGI_FORMAT Format; BOOL Stereo; DXGI_SAMPLE_DESC SampleDesc; DXGI_USAGE BufferUsage; UINT BufferCount; DXGI_SCALING Scaling; DXGI_SWAP_EFFECT SwapEffect; DXGI_ALPHA_MODE AlphaMode; UINT Flags; } DXGI_SWAP_CHAIN_DESC1; ...
typedefstructDXGI_SWAP_CHAIN_DESC1{UINT Width; UINT Height; DXGI_FORMAT Format; BOOL Stereo; DXGI_SAMPLE_DESC SampleDesc; DXGI_USAGE BufferUsage; UINT BufferCount; DXGI_SCALING Scaling; DXGI_SWAP_EFFECT SwapEffect; DXGI_ALPHA_MODE AlphaMode; UINT Flags; } DXGI_SWAP_CHAIN_DESC1; ...
DXGI_FORMAT_R16_UINT=57, DXGI_FORMAT_R16_SNORM=58, DXGI_FORMAT_R16_SINT=59, DXGI_FORMAT_R8_TYPELESS=60, DXGI_FORMAT_R8_UNORM=61, DXGI_FORMAT_R8_UINT=62, DXGI_FORMAT_R8_SNORM=63, DXGI_FORMAT_R8_SINT=64, DXGI_FORMAT_A8_UNORM=65, DXGI_FORMAT_R1_UNORM=66, DXGI_FORMAT_R9G9B9E5...
(0,1, &g_pConstantBuffer);// 設定vertex資料格式g_pDevice->IASetInputLayout(g_pVertexLayout);// 設定vertex bufferg_pDevice->IASetVertexBuffers(0,1, &g_pVertexBuffer, &stride, &offset);// 設定index bufferg_pDevice->IASetIndexBuffer(g_pIndexBuffer, DXGI_FORMAT_R16_UINT,0);// 設定...