Automatic update generated bynixpkgs-updatetools. This update was made based on information fromhttps://github.com/kraflab/dsda-doom/releases. meta.description for dsda-doom is: Advanced Doom source port with a focus on speedrunning, successor of PrBoom+ meta.homepage for dsda-doom is:https:/...
DSDA-Doom includes demo-compatible support for heretic (all the demos stored on dsda are in sync). Heretic game logic should be set automatically if you useHERETIC.WADas the iwad. If it doesn't work, please use the-hereticcommandline option. This flips a switch in the engine that determin...
软件包: dsda-doom (0.26.2+dfsg-2) [ports] [universe] dsda-doom 的相关链接 Ubuntu 的资源: 报告问题 下载源码包 dsda-doom: [dsda-doom_0.26.2+dfsg-2.dsc] [dsda-doom_0.26.2+dfsg.orig.tar.xz] [dsda-doom_0.26.2+dfsg-2.debian.tar.xz] 维护者: Ubuntu MOTU Developers (Mail Archive...
要求のファイルは、以下のいずれのサイトでもpool/universe/d/dsda-doom/サブディレクトリからダウンロード可能です。 注意: 一部のブラウザでは、ファイルをダウンロードして保存するようブラウザに指示する必要があります。例えば、Firefox や Mozilla では、Shift キーを押しながら URL を...
dsdadoom.zipSu**浮浅 上传11.1 MB 文件格式 zip dsdadoom是prboom的一个分支,它具有额外的工具用于录制和回放游戏演示,主要专注于速通玩法。该软件可以帮助玩家记录游戏过程,并在需要时进行回放。其特点之一是追求速度,以满足速通玩家的需求。尽管它是基于prboom的,但dsdadoom经过了适应性改进,以提供更好的功能和...
In principle, udmf features supported by both dsda-doom and gzdoom should work the same in each. However, there may be maps that do not work in one port or the other due to differences in the underlying physics, similar to other map formats. Significant deviation in behaviour is likely a...
LEVEL3_HAS_CUSTOM_COLORMAP = 0x00100000, // custom colormap property from dsda-doom }; @@ -330,6 +331,7 @@ struct level_info_t FString SkyPic1; FString SkyPic2; FString FadeTable; FString CustomColorMap; FString F1Pic; FString BorderTexture; FString MapBackground;6...
"name": "dsda-doom", "version": "0.27.4", "version": "0.27.5", "homepage": "https://github.com/kraflab/dsda-doom", "license": "GPL-2.0-only", "dependencies": [ 0 comments on commit 805f078 Please sign in to comment. Footer...
DSDA-Doom includes demo-compatible support for heretic (all the demos stored on dsda are in sync). Heretic game logic should be set automatically if you use HERETIC.WAD as the iwad. If it doesn't work, please use the -heretic commandline option. This flips a switch in the engine that...