For the Druids that find playing a typical bipedal race to be boring, theCircle of the Moon 5esubclass improves and strengthens the natural shape-shifting abilities of the Druid. Changing yourself into various creatures is perhaps the class's most defining trait, and this choice gives you more...
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This is especially visible when looking at how often we are told, almost straight from the start, how powerful Halsin is, who is he, what abilities he has etc. The lack of simliar narration for the "bad guys" is a little disappointing. Problem: Game puts a pressure on us, to side ...
however, if you want to play the character as a master-of-shapes without delving into the primal connection, you could swap Druidic for a standard language and focus on spells that fit either shapeshifting abilities or changeling powers. Barkskin, darkvision, jump, longstrider, meld into stone...
Players have access to the skills Speech of Beast and Leaf. This skill allows players to speak in a limited manner to beasts and plants. As Firbolgs, players also get advantage on Charisma checks to influence them. Firbolgs have the skill Hidden Step as a bonus action where they can mag...
Dual classes temporarily "loses" the abilities of their original class when they change into their new class and regain said abilities (updated with the restrictions of the new class combo) when their new class is one level higher than the level of their first class was when they changed. Th...
This is especially visible when looking at how often we are told, almost straight from the start, how powerful Halsin is, who is he, what abilities he has etc. The lack of simliar narration for the "bad guys" is a little disappointing. ...