3rd Level SpellsMagic FangRanged spellQuick action to castDailyTarget: One nearby animal companionEffect: If the target already adds the escalation die to its attacks, it gains a +2 attack bonus until the end of the battle. If not, it now adds the escalation die to its attacks until the...
At 3rd level, a druid gains a +4 competence bonus to Hide and Move Silently checks when in wilderness areas. Resist Nature's Lure Starting at 4th level, a druid gains a +2 bonus on saving throws against all Fear spells and effects. ...
How many spells do druids get? The spells must be of a level for which you have spell slots. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. With a Wisdom of 16, your list of prepared spells can include six spells of 1st or ...
Druids cast divine spells. Consult the table below to know the number of Druid spells available per spell level, and per spell school. Abjuration Conjuration Divination Enchantment Evocation Illusion Necromancy Transmutation Innate AttackTotal Level 1 0 3 0 1 2 0 0 8 317 Level 2 2 5 0 ...
Druid LevelSpells 3rd hold person, spike growth 5th sleet storm, slow 7th freedom of movement, ice storm 9th commune with nature, cone of cold Coast Druid LevelSpells 3rd mirror image, misty step 5th water breathing, water walk 7th control water, freedom of movement 9th conjure...
野兽施法 Beast Spells 第18级起,你在荒野形态下可以施展大部分的德鲁伊法术。在野兽形态时,你可以完成德鲁伊法术的姿势与言语成分,但无法完成其材料成分的使用。 大德鲁伊 第20级时,你可以无限次的使用荒野变形。 另外,你还可以将德鲁伊法术中的姿势和言语成分,以及无价值和不被法术消耗的材料成分忽略。你在原形态...
When you do so, choose a number of druid spells equal to your Wisdom modifier + your Druid level (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell ...
Druid levelCircle spells 3rdHold Person, Spike Growth 5thSleet Storm, Slow 7thFreedom of Movement, Ice Storm 9thCommune with Nature, Cone of Cold Land type: Coast Druid levelCircle spells 3rdMirror Image, Misty Step 5thWater Breathing, Water Walk ...
Druid LevelCircle Spells 2nd Chill Touch 3rd Blindness/Deafness, Gentle Repose 5th Animate Dead, Gaseous Form 7th Blight, Confusion 9th Cloudkill, Contagion Halo of Spores Starting at 2nd level, you are surrounded by invisible, necrotic spores that are harmless until you unleash them on a creatur...
GCD – Global Cooldown. Instant cast spells cause a 1.5 sec cooldown on all spells. This cannot be improved by spell haste rating, but can be improved by shaman Blood Lust. Overhealing– How much of your healing done with one or several spells that “overheal”, ie lands on the target...