( t - app ) / class.auras.rapid_fire.tick_time ) * class.auras.rapid_fire.tick_time end, interval = function () return class.auras.rapid_fire.tick_time * ( state.buff.trueshot.up and 0.667 or 1 ) end, value = 1, } } ) -- Talents spec:RegisterTalents( { -- Hu...
Classes Fixed an issue that caused the Awakened Faeline and Faeline Harmony talents to grant less chance to reset Faeline Stomp than intended. Faeline Stomp now always spawns with a minimum of 1 branch. Faeline Stomp now has a 100% increased chance to spawn circles within its arc. Brewmast...
I honestly just want to know if I should continue gearing my Hunter as Survival or instead gear it as BM or MM. 3 Likes Failedwizard-frostmourne (Failedwizard) May 11, 2024, 1:07am 19 Not a Hunter but echoing this as that’s pretty crappy for them, sorry, but it should have be...
Everything in your gear affects everything else. This applies to gear, set bonuses, trinkets, and, in certain circumstances, talents. The only exception to this rule is when a specific fight dictates a certain set of optimal talents and gear pieces that enhance their strength. If you are cu...
local Hekili = _G[ addon ] local class, state = Hekili.Class, Hekili.State local strformat = string.format local spec = Hekili:NewSpecialization( 63 ) spec:RegisterResource( Enum.PowerType.ArcaneCharges ) spec:RegisterResource( Enum.PowerType.Mana ) -- Talents spec:RegisterTalents( { ...
local Hekili = _G[ addon ] local class, state = Hekili.Class, Hekili.State local strformat = string.format local spec = Hekili:NewSpecialization( 270 ) spec:RegisterResource( Enum.PowerType.Mana ) -- Talents spec:RegisterTalents( { -- Monk Talents bounce_back = { 80717, 389577,...
( x ) return state.buff.shuriken_tornado.remains == 0 end, interval = 0.95, value = function () return state.active_enemies + ( state.buff.shadow_blades.up and 1 or 0 ) end, }, ]] } ) -- Talents spec:RegisterTalents( { -- Rogue acrobatic_strikes = { 90752, 196924, ...