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Please note that anything I say is purely subjective and represents my opinion. However, it is an educated guess based on numerous hours of Beta testing and extensive discussions with some of the best theory crafters from each of their specs. If you have a different opinion, that is perfectly...
I'll really like a Bastion set up to obliterate a first wave of attackers. The trick with Bastion is to set up, eliminate folks, and move to another great position. Bastion has good spots but they have to be cycled through. It will also depend on how and ...
Genuine question. I'm a console only player and with no add-ons to me DPS means Damage Per Second. So I use my timer on the phone to see how many seconds I need to take down a Dummy. Then I simply do Max Health divided by seconds needed and I have my DPS. ...
Optional Sleep Walk Single-target crowd-control effect that forces the enemy to move towards you. Optional Source of Magic Can be further bolstered by Potent Mana Optional Oppressing Roar Increasing the duration of all crowd-control effects on the affected enemies by 50%. You can further talent...
Usually, we start in Normal difficulty and move into Heroic after a couple weeks of gearing and brushing off that raiding rust. We have achieved AotC in all tiers of Dragonflight (and a few early Mythic difficulty bonus kills); we look to continue the trend into TWW but may not ...
I see a big problem in the skill design here... both of my 'finishers' are also gap closers. Logically you want to do them first... but DPS wise you need to do them last... Logic would having 'Searing Fisure as step three. In a perfect DPS move it's step one... but I mov...
This build I have now, inhale is a major part of my survivability in the middle of mobs, and that is a relatively weak attack, but it hits every target and the more targets the more sustain I have by geting magika back form it. Now that move is completely useless on a boss, or a...
Healmech and QB is everything I want in a comp and I trust myself as a QB a lot since I still have fantastic damage (which is great, as the fatal flaw of queuing as HB is having to rely upon PuG DPS.) and can patch up the few weaknesses Healmech have, mainly Stability, Reflect...
http://www.torparse.com/a/319062/1 highest guardian/jugg = 2940 dps http://www.torparse.com/a/278969/14 highest shadow/assains = 2818 dps http://www.torparse.com/a/273652/1 don't know about the rest since I only looked at commando since that is my class but that parse is usele...