It gave me this message: "A D3D11-compatible GPU Feature Level 11.0, Shader Model 5.0 is required to run the engine." This was confusing because an i7 should be able to run that. I then found out my driver was out of date so I got intel 15.40.48.5171, which is the latest for ...
Damien147 Active Member Messages: 63 Likes Received: 6 GPU: RX470/4GB Sounds like you have a point.I have this problem for months and it always happens with MPC-HC.I use d3d11 for decoding.Latest gpu drivers made my problem worst and I rolled back to 19.9.2 but it still happens....
• Improved render submission stage start detection for NVIDIA Reflex latency markers injected into Direct3D11 applications. Now render submission stage is detected inside ID3D11DeviceContext::ClearRenderTargetView hook as it was initially intended instead of doing it in ID3D11DeviceContext::RSSetSta...
Messages: 9,944 Likes Received: 12,322 GPU: RX 6800 XT Astyanax said: ↑ I think its impossible to blame nvidia when a D3D11 title runs like arse considering what I (hopefully we) know about the D3D11 UMD. its absolutely a faulty game. Fortunately, nVidia disagrees with you. So th...
at D:/Fair/UE4/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:324 with error DXGI_ERROR_INVALID_CALL, (Size=1920x1080 Fullscreen=1 Format=DXGI_FORMAT_R10G10B10A2_UNORM(0x00000018)) -> (Size=1920x1080 Fullscreen=0 Format=DXGI_FORMAT_R10G10B10A2_UNORM(0x00000018))0x...
Added power user oriented config file switch allowing enabling flip model for DesktopOverlayHost’s Direct3D11 rendering backend ReShade compatibility related D3D1xDevicePriority setting has been reverted to select old ascending D3D1x device selection priority by default. So it is no longer necessary...
* With LAV Filters v0.71, a D3D11 hardware decoding mode has been added. You can instruct LAV to use this mode automatically by setting the option under "Adv. Options / Playback / Video". + The "Play History database may be corrupted" message will no longer appear unless the play hist...
when I start the game it immediately crashed, and i got a message, "Failed to load file: data/D3D11/images/system/orbment_bk.dds.phyre 8 几年前 Yashiro ISANA GUYS HELP!! i only got the Black Screen when starting the game.. but it has sounds? but only black screen is appearing?
Messages: 6,407 Likes Received: 4,784 GPU: 4070 Ti Super aufkrawall2 said: ↑ It has, VRR (fullscreen only setting) otherwise does not work in e.g. some Unity D3D11 games like Cities Skylines that officially offer only borderless or windowed. However, at least on Radeon, it seems...
D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargets: The RenderTargetView at slot 0 is not compatible with the RenderTargetView at slot 1. It is only possible to render to multiple RenderTargetViews if the effective dimensions of the Views are equal, as well as the Resource types, mu...