static DOTween.ToArray(getter, setter, float to, float duration) 将向量3转换为给定的结束值。易用性适用于每一段之间,而不是作为一个整体。 static DOTween.ToAxis(getter, setter, float to, float duration, AxisConstraint axis) Virtual Tween 单一轴Vector3从它的当前值到给定的值。 static DOTween.To...
DOTween.To(()=> myVector, x=> myVector = x, new Vector3(2,2,2), 1).SetOptions(AxisConstraint.Y, true); Vector3Array tween ➨ SetOptions(bool snapping) snapping:可以平滑的捕捉到整数(适合pixel perfect的运动) DOTween.ToArray(()=> myVector, x=> myVector = x, myEndValues, myDura...
DOTween.ToArray(()=> myVector, x=> myVector = x, endValues, durations); DOTween.ToAlpha() 颜色alpha过度 DOTween.ToAxis(); 过度变换 vector3中的某一轴数值 如: DOTween.ToAxis(()=> myVector, x=> myVector = x, 3, 1); //始终变换x轴的数值到3,在一秒内 DOTween.ToAxis(()=> myVe...
var doAni= transform.DOPath(m_PointList.ToArray(), m_Speed); doAni.SetEase(moveType); //默认朝向 doAni.SetLookAt(0); doAni.OnWaypointChange( (s) => { //Debug.LogError(s); //单步完成后的回调 stepFunc(); }); doAni.OnComplete(OnComplete); m_isStop = false; } } public bo...
using System.Linq; //是将数组存放在positions里面 var positions = postionList.Select(u => u.position).ToArray(); //第一个参数是存放位置的数组,第二个参数是运行的时间,第三个参数是规定点之间是直线运行还是曲线运行 transform.DOPath(positions, 2); //将第一个位置和最后一个位置连起来,.SetOption...
static DOTween.ToArray(getter, setter, float to, float duration) static DOTween.ToAxis(getter, setter, float to, float duration, AxisConstraint axis) Virtual Tween static DOTween.To(setter, float startValue, float endValue, float duration) TO TOP Creating a Sequence Sequences are like Tweeners...
static DOTween.ToAlpha(getter, setter, float to, float duration) static DOTween.ToArray(getter, setter, float to, float duration) static DOTween.ToAxis(getter, setter, float to, float duration, AxisConstraint axis) static DOTween.To(setter, float startValue, float endValue, float duration) ...
// 在1秒内将一个叫做myVector的向量补间到(3,4,8)DOTween.To(()=> myVector, x=> myVector = x, new Vector3(3,4,8), 1);// 在1秒内将一个名为myFloat的浮点数补间到52DOTween.To(()=> myFloat, x=> my...
static DOTween.ToArray(getter, setter, float to, float duration) 将向量3转换为给定的结束值。易用性适用于每一段之间,而不是作为一个整体。 static DOTween.ToAxis(getter, setter, float to, float duration, AxisConstraint axis) Virtual Tween ...
static DOTween.ToArray(getter, setter, float to, float duration) 将向量3转换为给定的结束值。易用性适用于每一段之间,而不是作为一个整体。 static DOTween.ToAxis(getter, setter, float to, float duration, AxisConstraint axis) Virtual Tween ...