DotNetty实现高性能tcpserver DotNetty实现高性能tcpserver,超时断开链路,垃圾包,断包,粘包处理 初始化类 usingDotNetty.Handlers.Timeout;usingDotNetty.Transport.Bootstrapping;usingDotNetty.Transport.Channels;usingDotNetty.Transport.Channels.Sockets;usingSystem;usingSystem.Threading;namespaceDotNettyUtil.tcpserver {publi...
connect(tcpServer,SIGNAL(newConnection()),this, SLOT(newConnectionSlot())); 1. 2. 槽函数实现 //有新客户端连接时 void Server::newConnectionSlot() { //返回套接字指针 currentClient = tcpServer->nextPendingConnection(); tcpClient.append(currentClient); ui->comboBoxIP->addItem(tr("%1:%2")...
开源地址:modbus-tcp
var bootstrap = new ServerBootstrap; bootstrap.Group(bossGroup, workerGroup); if (ServerSettings.UseLibuv) { bootstrap.Channel<TcpServerChannel>; } else { bootstrap.Channel<TcpServerSocketChannel>; } bootstrap .Option(ChannelOption.SoBacklog, 100) .Handler(new LoggingHandler("SRV-LSTN")) .Ch...
程序ServerBootstrapbootstrap=newServerBootstrap();// 设置引导程序的参数bootstrap.Group(newMultithreadEventLoopGroup()).Channel<TcpServerSocketChannel>().ChildHandler(newActionChannelInitializer<IChannel>(channel=>{IChannelPipelinepipeline=channel.Pipeline;// 添加自定义的处理程序pipeline.AddLast(newServer...
DotNetty是一个高性能的基于.Net 平台开发的网络通信框架,其底层基于Netty框架,可以用于开发TCP、UDP、HTTP、WebSocket等应用程序。 一、什么是DotNetty? DotNetty是一个高性能的基于.Net 平台开发的网络通信框架,其底层基于Netty框架,可以用于开发TCP、UDP、HTTP、WebSocket等应用程序。
ServerBootstrap(); bootstrap.Group(bossGroup, workerGroup) .Channel<TcpServerSocketChannel>() // 设置子通道的处理器 .ChildHandler(new ActionChannelInitializer<ISocketChannel>(channel => { var pipeline = channel.Pipeline; // 添加处理器到 pipeline pipeline.AddLast(new HttpServerCodec()); pipeline....
{// 初始化服务器引导程序varbootstrap=newServerBootstrap();bootstrap.Group(bossGroup,workerGroup).Channel<TcpServerSocketChannel>()// 设置子通道的处理器.ChildHandler(newActionChannelInitializer<ISocketChannel>(channel=>{varpipeline=channel.Pipeline;// 添加处理器到 pipelinepipeline.AddLast(newHttpServer...
在C#中可以使用DotNetty来实现TCP通信,以下是一个简单的示例代码:using DotNetty.Buffers; using DotNetty.Codecs; using DotNetty.Common.Concurrency; using DotNetty.Transport.Bootstrapping; using DotNetty.Transport.Channels; using DotNetty.Transport.Channels.Sockets; using...
if (ServerSettings.UseLibuv)//这个ifelse中实例化的是工作频道,就是处理读取或者发送socket数据的地方 { bootstrap.Channel<TcpServerChannel>(); } else { bootstrap.Channel<TcpServerSocketChannel>(); } bootstrap .Option(ChannelOption.SoBacklog, 100) .Option(ChannelOption.SoReuseport, true)//设置端口...