Custom Games: Fixed bug where towers assigned to custom teams would not attack unless "TeamCount" was specified in the addonInfo.txt of the game game Custom Games: "TeamCount" no longer needs to be specified in the addonInfo.txt file of a custom game that wants to use more than 2 teams...
Added more information about submission constraints (triangle count, etc.) to workshop importer UI Added support for effects meshes (sword glow geometry, etc.) Added support for importing cursor packs, and music packs SFM Character picker can now preview and create alternate model sets (Tiny...
Count Record on TwitchNov 10, 2019 - GitHyp League of Legends Worlds 2019 Breaks the All-Time Peak Concurrent Viewer Count Record on TwitchNov 10, 2019 - GitHyp Destiny 2 Had a Peak of Over 200k Concurrent Players During its First Day on SteamOct 2, 2019 - GitHyp Dota 2's The ...
Not a ton of details are available yet, but for some of the interface changes you can see the beta page here:https://www.dota2.com/reborn/part1/ I'll be glad to see Source 2 in use, and can't wait for Valve to count to 3 and give us something else built with it!
dota_pause_cooldown 2 Yes dota_pause_cooldown_time 300 Number of seconds before a player is allowed to pause again dota_pause_count 3 Number of times a player is allowed to pause the game dota_pause_countdown 3 Yes dota_pause_force_unpause_time 300 Number of seconds after which ...
Here you can find all the details in this full patch note. Don’t forget that you can trade your Dota 2 items for the best prices on our marketplace.Trade Dota 2 SkinsNew Dota 2 Hero - HoodwinkThe character has visual similarities to Windrager. Also, he’s a rang nuker and disabler...
This is a list of console commands in Dota 2, based-on Dota 2 (7.21D) GC version 3420 (4873 total convars/concommands). Note: Commands with "Yes" in "Cheat?" column require sv_cheats 1 to be active before working. Listed below is the list of console comm
0 = disabled, 1 = regular game, 2 = league game dota_fake_gc_connection_state cl dota_fake_gc_est_time cl dota_fake_gc_queue_pos cl dota_fake_lobby_browser_data cl dota_fake_lobby_count cl dota_fake_no_match_metadata cl dota_fake_role_handicap_midlane cl dota_fake_...
Please note that Dota 2 does not support double-sided materials; you will need to create additional geometry if a backface is needed. Bear in mind that missing backfaces of geometry that are not noticeable in top down game view may be obviously missing in portrait, loadout, or showcase ...
Added more information about submission constraints (triangle count, etc.) to workshop importer UI Added support for effects meshes (sword glow geometry, etc.) Added support for importing cursor packs, and music packs SFM Character picker can now preview and create alternate model sets (Tiny...