dota_pause_cooldown 2 Да dota_pause_cooldown_time 300 Number of seconds before a player is allowed to pause again. dota_pause_count 3 Number of times a player is allowed to pause the game. dota_pause_force_unpause_time 300 Number of seconds after which the game will automatically...
Added more information about submission constraints (triangle count, etc.) to workshop importer UI Added support for effects meshes (sword glow geometry, etc.) Added support for importing cursor packs, and music packs SFM Character picker can now preview and create alternate model sets (Tiny...
48.1% is spent on watching casual/normal Dota 2 content (2016). Usually, companies encourage people to not only play the game but also engage in eSports. In fact, your engagement in-game should be a huge motivation to start watching the tournaments. However, publishers can also count on vi...
dota_pause_cooldown 2 Yes dota_pause_cooldown_time 300 Number of seconds before a player is allowed to pause again dota_pause_count 3 Number of times a player is allowed to pause the game dota_pause_countdown 3 Yes dota_pause_force_unpause_time 300 Number of seconds after which ...
dota_pause_cooldown 2 Yes dota_pause_cooldown_time 300 Number of seconds before a player is allowed to pause again dota_pause_count 3 Number of times a player is allowed to pause the game dota_pause_countdown 3 Yes dota_pause_force_unpause_time 300 Number of seconds after which ...
0 = disabled, 1 = regular game, 2 = league game dota_fake_gc_connection_state cl dota_fake_gc_est_time cl dota_fake_gc_queue_pos cl dota_fake_lobby_browser_data cl dota_fake_lobby_count cl dota_fake_no_match_metadata cl dota_fake_role_handicap_midlane cl dota_fake_...
Custom Games: Fixed bug where towers assigned to custom teams would not attack unless "TeamCount" was specified in the addonInfo.txt of the game game Custom Games: "TeamCount" no longer needs to be specified in the addonInfo.txt file of a custom game that wants to use more than 2 teams...
There are 29 buildings on each side. (Don’t worry, this total count includes repetitive ones, so you don’t have to memorize 29 separate types). Each side has the same set of buildings, with the only thing being different is their appearance. Let’s dive into the details, starting fro...
If the target element is inside a container, you must prepend the container's name, with a separating '-' character. i.e. "custom_selection-results-selectionbutton" is the name of an element called "selectionbutton" inside a container called "results", which is inside another container ...
Our Character Art guide has more information about achieving this balance. Be careful if your mesh drastically differs from the default hero skeleton in an area that has highly active joints, such as wings. If your mesh distorts too much during animations you may have to revise the mesh to ...