These controllers work in the emulator, but they act like Xbox controllers, so features such as Gyro and TouchPad that are required in some games do not work. For example, Gesture and shortcut menus do not open
(Neither my PS4 or PS5 controller have this issue) and surely more people would be complaining about this, and clearly its begun to spread to Steam input native, despite this, I don't see a single thread in Spider-Man complaining about broken Xbox rumble, so there has to be more to ...
With the addition of the gyro sensor to the GamePad, Shigeru Miyamoto says that this greatly opened up space for other buttons on the controller to serve new functions. They are now used to speed up and flip the Arwing, while the face buttons can transform the Arwing into a “Walker,” ...
It happens with xbox and PS5 controllers at the very least Although the engine doesn't detect the reconnected controller, there are no problems using it to navigate Steam Adding a Godot project to Steam as a non-Steam game for testing is not enough to trigger the bug. It seems like the...
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