当你遇到错误提示“the type or namespace name 'visualscripting' does not exist in the namespace”时,这通常意味着编译器在当前的命名空间中找不到名为 visualscripting 的类型或命名空间。针对这个问题,我可以提供以下几个解决步骤: 检查拼写是否正确: 确保visualscripting 的拼写完全正确,包括大小写。 确认项...
Resolution Note: Fixed on PR https://github.cds.internal.unity3d.com/unity/com.unity.visualscripting/pull/427Log in to vote on this issue Add comment If you are a human, ignore this field Log in to post comment All about bugs View bugs we...
It seems that previous versions of Unity can run Net 4.x (just a click) as indicated here:https://docs.microsoft.com/en-us/visualstudio/cross-platform/unity-scripting-upgrade?view=vs-2017 I think Unity will be moving towards 4.x in the not-too-distant-future (e.g. looks like you ca...
Well, I suppose that for very simple Unity projects, where no C# scripting is required, Unity could still work without it. Still, I'd recommend to add a big warning to the docs: in order to use Rider with Unity on macOS, you will need to have Visual Studio for Mac and Mono installe...
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Visual tools, class libraries, shared DLLs, plug-ins, npm libraries, compilers, HTML editors, scripting tools, etc. often introduce their own bugs or are poorly documented, resulting in added bugs. Software engineers tend to use continuously and rapidly changing/upgrading software tools. Keeping pa...