Whenever I discuss this title with friends and peers, we don’t focus on the gameplay; we dissect its simple but masterfully told story. But the quality of storytelling isn’t purely relegated to the main quest, as sidequests receive just as much attention. In fact, I’d venture to say...
Every big budget title in the last few years has had a couple of moments that really stand out. Sometimes it's the prologue, some other times it's a specific mission or sidequest. Some sequence that is just memorable when contrasted with the rest of the experience. In Tomb Raider, the ...
or I'm starting a new barbarian. I don't find myself replaying the exact same stuff over and over simply because I ran out of stuff to do and needed to start over. Other games are scripted, they pretty much force you to do what they want. Sidequests can steer you off on a dif...