- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so ...
Mode de dessin OpenGL : AvancéMode OpenGL normal autorisé : Vrai.Mode OpenGL avancé autorisé : Vrai.AIFCoreInitialized=1AIFOGLInitialized=1OGLContextCreated=1NumGLGPUs=1NumCLGPUs=1NumNativeGPUs=1glgpu[0].GLVersion="2.1"glgpu[0].IsIntegratedGLGPU=0g...
[ 0]LogCore: Error: appError called: Assertion failed: PlatformOpenGLCurrentContext(OpenGLRHI->PlatformDevice) == CONTEXT_Shared [File:/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp] [Line: 241] Signal 11 caught. Malloc Size=65538 Large...
0x7fff6cb93000 - 0x7fff6cba2fff com.apple.opengl (18.1.1 - 18.1.1) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL 0x7fff6cba3000 - 0x7fff6cba5fff libCVMSPluginSupport.dylib (18.1.1) <5F020D32-8663-3CB8-A50C-F939D4D4C31F> /System/Library/Frameworks/OpenGL.framework/Vers...
Open 3D viewer -> turn off raytracing, view 3d rendering; Preferences -> OpenGL tab -> switch between "Anti-aliasing" settings, view 3d rendering; There are no differences between 3d renderings in step 1 and step 2; Edit no 1: Running Windows 10 x64 with Intel HD Graphics 5500. Soluti...
- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so ...
- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so ...
- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so effects too...
- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so ...
- since a very long time AE is using openGL into 2D mode; for drawing the display; for deforming image/videos; for some effects. and also in so-called "2.5D"; when you manipulate 3D objects (see famous video copilot plug-in); and so ...