I was actually just testing this today in a few games where I cap the game with RTSS to a perfect 30 with g-sync + v-sync then compare to my laptop using traditional half refresh rate v-sync then compare against my console outputting to 30 to tv. 30 FPS on PC actua...
Is this basically the same as VRR/gsync/freesync? Do you have to do anything special to enable it? I thought the whole point of VRR was that vsync happens on-demand whenever youglFlush()/swapBuffers(). So all you would need to do is just have mpv usedisplay-sync=audiomode and you...