Back at CES 2019, when NVIDIA announced the new RTX 2060 graphics card, NVIDIA CEO Jensen Huang also announced support for “G-Synccompatible monitors”. This means that you can now enable the G-Sync feature even if you are using a FreeSync monitor, provided that you have a Pascal or Tur...
Yes, AMD GPU's will be able to use VRR and HDR no problem. Current G-Sync monitors have no problem with that. It was just an issue in the past. Nowadays G-Sync, FreeSync, etc. are basically interchangeable no matter what GPU you're using. G-Sync Ultimate is a worthless certifi...
Is this basically the same as VRR/gsync/freesync? Do you have to do anything special to enable it? I thought the whole point of VRR was that vsync happens on-demand whenever you glFlush()/swapBuffers(). So all you would need to do is just have mpv use display-sync=audio mode and...
nVidia didn't give it a name like AMD did: Low Framerate Compensation (if I recall correctly) but they supposedly had it from G-Sync's initial public launch (AMD only added this to FreeSync a bit later than they introduced FreeSync to the public). So, may be it only...
It was probably (or should have been) said a million times that V-Sync is pretty much mandatory to avoid all tearing with all kinds of VRR (FreeSync, G-Sync, HDMI 2.1 VRR, etc). It's just that it's usually barely visible because it's "steered" to the bottom of t...
The constant is called "Swap Tear" or something like that in the engine, also the momentary tearing distracts you from the animation stutter, which is apparent if you have FreeSync or GSync enabled since this game needs a constant 60FPS to have smooth in-game animations since they are...
Display: MSI MPG341CQR 34" 3440x1440 144Hz Freesync, Dell S2417DG 24" 2560x1440 165Hz Gsync Cooling: Custom water loop (CPU & GPU), Radiators: 1x140mm(Back), 1x280mm(Top), 1x420mm(Front) Keyboard: Corsair Strafe RGB (Cherry MX Brown) Mouse: MasterMouse MM710 Headset: Co...
Things have changed. 144hz monitors have a minimum frame rate of 48 fps not 30 fps for example and would have issues at 30 fps. However we also have gsync/freesync that lets us, through technical trickery, run monitors at frame rates well below their minimums. ...