Limp index:the foot contact to foot off time of the ipsilateral foot is divided by the foot off to foot contact time plus the double support time. In other words, the limp index calculates the time the ipsilateral foot is on the ground and divides it by the time the...
1).and.(neighborlist2(i,j).ge.0.3))) then ! If-loop 2 = If the value of field1 array at neighborlist1(i,j)-th index is ! 4 and corresponding neighborlist2(i,j) value is greater than 0.5. Or, if ! the value of field1 array at neighbor...
Attached Device: (DeviceID name=NVIDIA GeForce RTX 4070 SUPER index=0)Display 1Display: \\.\DISPLAY1Main: FALSEBuilt in: FALSEStereo: FALSEBounds: (-1,920, 0) -> (0, 1,080)Dimensions: (1,920 1,080)Display scale: 1Physical size: (0 0)Pixel size: (0 0)Dynamic range:...
Attached Device: (DeviceID name=NVIDIA GeForce GTX 1650 Ti index=0)# devices: 2Device 0Name: NVIDIA GeForce GTX 1650 TiPreferred: TRUEPower Envelope: UNKNOWNAttachment: UNKNOWN# attached displays: 1\\.\DISPLAY1GPU accessible RAM: 4,143 MBVRAM: 4,143 MBDedicated Sys...
Intel® Fortran Compiler 0 Kudos Reply All forum topics Previous topic Next topic 5 Replies jimdempseyatthecove Honored Contributor III 04-15-2019 08:29 AM 1,248 Views On my system HIT is not vectorized due to: "simd loop was not vectorized: scalar assignment in simd loop ...
An "associative array" like in Perl or Ruby is not an array at all, in the older comp-sci sense. An array is, by definition, a linear section of memory addressed in order. Arrays are far older than C, of course: FORTRAN, one of the very first compiled languages, certainly had them...
Intel® Fortran Compiler 0 Kudos Reply jimdempseyatthecove Honored Contributor III 12-28-2015 03:06 PM 1,521 Views In spin_ranmar_rejection_test, remove i,j from being declared as threadprivate and save, and place into the tread private RNG_P, and initialize at initialization of...
subdomain index array integer :: i, j, k, ln2, ios character(maxpath) :: str !open file open (unit=iu, file=filename, form='formatted', status='old', position='rewind', iostat=ios) if (ios /= 0) call error('load/open, #'//trim(string(ios))...
Reference dynamic range: (0 0)Attached Device: (DeviceID name=NVIDIA GeForce GTX 1650 Ti index=0)# devices: 2Device 0Name: NVIDIA GeForce GTX 1650 TiPreferred: TRUEPower Envelope: UNKNOWNAttachment: UNKNOWN# attached displays: 1\\.\DISPLAY1GPU accessible RAM: 4,143...
Reference dynamic range: (0 0)Attached Device: (DeviceID name=NVIDIA GeForce GTX 1650 Ti index=0)# devices: 2Device 0Name: NVIDIA GeForce GTX 1650 TiPreferred: TRUEPower Envelope: UNKNOWNAttachment: UNKNOWN# attached displays: 1\\.\DISPLAY1GPU accessible RAM: 4,143 MBVRAM: ...