Users will have to restart sunshine entirely in order to recover the stream, even if host has VRAM available. This impacts games that use DLSS3 more than any other games because people bought the 12GB VRAM cards and try to push the limits of their card by turning everything up (which ...
FWIW I run g-sync compatible enabled, vsync enabled and a 238 fps limit in the Nvidia control panel with my two 240Hz monitors. I don't remember the last time I saw any overshoot above 240 FPS, so I have no issues to speak of. And a frame time of 4.20ms in som...
So I have to keep switching between the settings every time I want to play a FPS game. You can use NVIDIA Control Panel to have a game-specific ULMB setting. You can create a custom resolution 2560x1438 that only has 120Hz to force ULMB for all games who you configure "2560x1438" ...
Measurement of machinery safety level: European framework for product control: Particular case: Spanish framework for market surveillance. Saf. Sci. 2009, 47, 1285–1296. [CrossRef] 34. European Parliament. Directive 2001/95/EC of the European Parliament and of the Council of 3 December 2001 ...
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.7 Hardware Scheduling: Supported:True Enabled:False Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported by Graphics driver ...
You can use NVIDIA Control Panel to have a game-specific ULMB setting. You can create a custom resolution 2560x1438 that only has 120Hz to force ULMB for all games who you configure "2560x1438" in the Resolution settings of your game. That way, bright desktop, but ULMB-enhanced game. ...