The series has covered a lot of warfare, from World War II to futuristic fictional wars in 2187, but never in any set order. Players have been bounced around from era to era with each annual COD release and even revisited the same conflicts multiple times from different perspectives through ...
I recently ran acrossCodinGamewhich is similar toCodeWarsbut is framed as a series of games you’re writing the logic for instead of textural problems to solve. Needless to say this appeals to me. Happily they support Haskell so I dove in and started in on the tutorial. Blammo! No prob...