I guess, the core difference between Nvidia's G-Sync display technology and AMD's FreeSync is that G-Sync is a closed technology, which means that in order to get it, you need to go to Nvidia for the special hardware which is and can only be developed by them, thus increasing thepric...
Yes, AMD GPU's will be able to use VRR and HDR no problem. Current G-Sync monitors have no problem with that. It was just an issue in the past. Nowadays G-Sync, FreeSync, etc. are basically interchangeable no matter what GPU you're using. G-Sync Ultimate is a worthless certifi...
The constant is called "Swap Tear" or something like that in the engine, also the momentary tearing distracts you from the animation stutter, which is apparent if you have FreeSync or GSync enabled since this game needs a constant 60FPS to have smooth in-game animations since they are ...
nVidia didn't give it a name like AMD did: Low Framerate Compensation (if I recall correctly) but they supposedly had it from G-Sync's initial public launch (AMD only added this to FreeSync a bit later than they introduced FreeSync to the public). So, may be it only...
Display: MSI MPG341CQR 34" 3440x1440 144Hz Freesync, Dell S2417DG 24" 2560x1440 165Hz Gsync Cooling: Custom water loop (CPU & GPU), Radiators: 1x140mm(Back), 1x280mm(Top), 1x420mm(Front) Keyboard: Corsair Strafe RGB (Cherry MX Brown) Mouse: MasterMouse MM710 Headset: Co...
Benik3 Master Guru Messages: 620 Likes Received: 89 GPU: AMD 7900 XTX Vapor Calenhad said: ↑ VRR/G-sync/Freesync: Display is synchronised with GPU output rate, tearing should only happen when FPS is outside the VRR frequency range of the display. Which for some displa...