which feels pretty much like a blatant rip-off. Like most gacha systems, as a player, this means the path to desired content is completely luck-driven. You can’t even save your BPs or a dust-like currency (exa
which boosts the rate at which you earn in-game credits to unlock new cars, into a package of discrete, single-use bonuses that have to be continually purchased, untilplayer furorforced the developer to go back. In previous games players could always choose...