Describe a typical session. Answer: Its hard to say how long I prepare because I do it in bite sized chunks after my kids go to bed while I’m watching Netflix with the wife! I’ll write it little notes and ideas to myself and come back to it later. As any DM knows, some ...
Once the players get ready and go to the top deck, you can continue. As you make your way to the deck, Gnarsh is already shouting and managing the crew's tasks. As he sees you coming up he yells, "you're late! Training time is already over." The players will need to choose whe...
Session Start Solo Dungeon Generator Towns Traps Treasure Drops Villains (BBEG) Village Map Wilderness Travel World Modules Articles Preserved Monster Lore Class Quiz You're Using Darkvision Wrong Speed Up Combat Alignment Quiz Exploring Backstories ...
Its members and adherents travel across time through the use of petrification, finding creatures and magics that can ‘preserve’ them by turning their flesh to stone and employing adventurers to bring people back to the world of the living at a specific moment in the future. This ...
There are lots of interesting encounters, but one encounter in particular bothers me as it removes agency pretty thoroughly. The travel portion of the adventure desires limiting resource replenishment, and does not allow Long Rests in the woods. Any attempt to do so sees the characters confronted...
thanks for the specific traits thought, that's not a bad way to go either. the whole point of these puzzle dungeons is to open up deeper plot lines. Each one is designed to make them dig deeper. so far, it's been really fun to watch them get upset at the end of each ses...
Most haven't seen the monster, but if they keep inquiring they'll hear one describe it as a monstrous spider. The city was destroyed by a school of magic that was in the city. If the players show interest in the talent show, have someone invite them to perform whatever they want. ...