A target with half cover has a +2 bonus to AC . . . if an obstacle blocks at least half of its body. The obstacle might be a low wall, a large piece of furniture, a narrow tree trunk, or a creature, whether that creature is an enemy or a friend. Three-quarters cover...
If the shot option completely ignored cover it would probably say something like Sacred Flame does (which is 'The target gains no benefit from cover for this saving throw.') instead of 'ignoring three-quarters cover and half cover'. The way it's phrased, implies to me that despite going...
At 5th level, a peerless archer ignores two steps of cover or concealment, so the same target would be treated as if he had one-quarter cover instead of three-quarters cover. At 9th level, a peerless archer ignores threesteps of cover or concealment. This ability has no effect against ...
Double range for spells that ask you to make an attack roll. Your ranged spells ignore half cover and three-quarters cover. Learn a Bard,Cleric 5e, Druid, Sorcerer, Warlock, or Wizard cantrip that requires an attack roll (spellcasting ability is the same as the spell list it came from)....
There are three degrees of cover. If a target is behind multiple sources of cover, only the most protective degree of cover applies; the degrees aren't added together. For example, if a target is behind a creature that gives half cover and a tree trunk that gives three-quarters cover...
A Large creature is better at tactical blocking: it provides more cover for allies behind it, and foes path around the creature has to divert further. The detriments are: A Large creature might benefit less from cover (a wall might be three-quarters cover for a Medium creature, but half ...
Verona's ranged weapon attacks ignore half and three-quarters cover. Before Verona makes an attack with a ranged weapon that he is proficient with, he can choose to take a -5 penalty to the attack roll. If that attack hits, he adds +10 to the attack's damage. ...
rules for multiclassing and feats. There are 42 feats in the game, and some of those I wouldn’t think twice about getting, like the Spell Sniper if I were playing a Wizard. It doubles the range of any spell I would have to roll for and it ignores half or three-quarters cover. ...
Why three-quarters? A creature only provides half cover, even if they're dead center in the way. A creature that controls a 5' x 5' space doesn't physically take up all of that space, and there aren't even any green squares that would be directly in the middle of the atta...
General Feats Page 15 Dungeons & Dragons 3.5 Edition Index – Feats Saving Throw Feats October 1, 2007 Saving Throw Feats Arcane Defense [General] Aura of Bravery [General] Battlefield Inspiration [General] Born under a High Sun [Birth] Born under a Rising Sun [Birth] Dive for Cover [...