Weapons:Simple weapons, martial weapons Tools:None Saving Throws:Wisdom, Charisma Skills:Choose two fromAthletics,Insight,Intimidation,Medicine,Persuasion, andReligion Equipment You start with the following equipment, in addition to the equipment granted by your background: ...
5e streamlines the whole play of the game. Each class plays exactly the same as every other - you choose your class, and then your subclass, and you’re locked in. Even multiclassing isn’t terribly useful. It’s a simple path to follow, with minimal customiza...