Dungeon Matters is a Dungeons & Dragons blog all about how to dungeon master and becoming a better DM. Find fast, straightforward answers to common One DnD rules questions that can slow down your game play. Plus, get tips, tools and techniques to make yo
This subclass gives you Bonus Proficiencies with medium armor,DnD shields, and martial weapons. Combat Inspiration means that a creature can add one of your Bardic Inspiration dice to a weapon damage roll it just mage. Instead, it could also use a reaction to roll the Bardic Inspiration die a...
When you are wielding a shield or a martial weapon, if you see a creature attack within a five-foot range, you can use your Reaction to leap in and intercede – lessening their damage roll by 1d10 + your proficiency bonus. This is especially useful if your party has lots of spellcaste...
This is an extraordinarily powerful ability, especially when combined with reaction based spells like shield or silvery barbs. 20th Level Signature Spells: This is like an enhanced Spell Mastery, allowing you to prepare two extra 3rd-level spells each day and cast them at 3rd-level for free. ...
It can really shine in the hands of half-caster martials who want to boost their spellcasting ability while also gaining a powerful reaction-based damage and battlefield control ability. Gunner This is an entirely setting-dependent feat but, if your DM allows it, Gunner makes firearms more ...
If everything that players experience is a reaction to their actions, the game won’t feel as real, and players can easily get into the mindset that they are in control of the world. Show them that they’re not. See in-depth advice here — How do I engage my players? 10. How do...
and it usually happens on their turn. There are some rare instances where a Reaction can happen on your turn, and the rules allow for multiple instances to happen as part of one big chain action. Once the Reaction happens, it interrupts whatever the opponent is doing, and they’ll continue...
Answer: Anytime I can get the reaction of “I REALLY hate that guy” from my players regarding an antagonist feels like an absolute victory to me. Also, when my players geek-out over my table setups, it makes all the work I put into them worth it. Okay, as a last question, we ...
Uncanny Dodge –Once per turn, you use your Reaction to half the damage on a weapon attack made against the Rogue this turn. Bear in mind that using your Reaction this way will prevent you from being able to perform an Attack of Opportunity/potential extra Sneak Attack on your turn. ...
This list does not include subclasses that have features that allow a character to move as a reaction or bonus action. These all can provide numerical bonuses to speed at some point in their feature progression. Feats that improve speed