Elevate your DND 5e campaigns with Random Encounters AI, the innovative RPG encounter generator. Harness the power of GPT-3 AI and the expertise of Paul Bellow for immersive, dynamic gaming experiences. Perfect for Dungeon Masters and players seeking cre
Or, in other words, players that want to look around for random shops with a random inventory to see if they find something of interest. In the real world, this works, because you can literally walk into a random shop and look around to see if there's anything interesting. In D&...
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Need help? If you need any extra help, feel free to hit me up on discord. If you've encountered a bug or would like to suggest a feature, feel free to create either a pull request or an issue on the github. Readme Keywords d&d dnd npc generator tabletop rpg dm random creatorPackage...
Let the party interact with the NPC's. In my case, the adventurers were explicitly told by an NPC that they should ask around to find details related to their quest. When the party approaches an 'uninteresting' NPC, choose some of your pre-defined characteristics at random...
Kobold Fight Club - Widely known as one of the greatest random encounter generators out there. RPG Tinkerer - Combat NPCs. D&D 5e Random Character Generator - Non-combat NPCs with images. NPC Generator - More non-combat NPCs with personality quirks. Eigengraus Essential Establishment Generator -...
Deep Magic has a bunch of arcane traps ready to use if your inspiration needs a little push. And it also has a table with “oddities for every occasion”, which I find very fun —it’s basically a random table with minor magic items, and they’re all weird in some way or another....
Improved NPC Generator Insults Junk Locations (Exotic) Magic Items Magical Junk Map Maker Names Non-Combat NPCs Outdoor Descriptions Plot Hooks Plot Twist Puzzles Quests Random Misadventures Random Monster Room Descriptions Session Start Solo Dungeon Generator ...
Roll for wild magic surges on every spell cast (and just occasionally at random if they're not happening enough). Have them make a couple skill checks to avoid dangerous zones of wild magic as they traverse the city, taking 2d10 damage on failure. ...
This, too, may seem realistic: in real life, there is always the chance of failure, after all, but life's random number generator is far bigger than the d20 this game uses! I mean, if even a master climber always fails 5% of the time when he tries to get up that knotted rope, ...