Often, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the GM’s option, a character proficient with a weapon can use a similar object as if it were that weapon and use their proficiency bonus. ...
You have proficiency with improvised weapons. Once per turn, when you hit a creature with an Unarmed Strike as part of the Attack action, in addition to dealing damage, you can push the target 5 feet away from you. Tough When you first gain this Origin feat, your Hit Point maximum ...
You gain proficiency withother than unarmed attacks. Favored classes Improved Lab Conditioning Inventive Empowerment Mage Hand Assistant Quick Tinker Smooth Execution Frantic Inspiration Jury Rig Racial ability Use What's at Hand doesn't specify the proficiency bonus. It can behouse ruledthat it gives...
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and it increases your Dexterity or Intelligence score by one. The saving throw for creatures you hit with poisoned weapons or ammunition is calculated differently (DC eight plus the modifier of the ability you buffed with this feat plus your proficiency bonus). Otherwise works exactly as it does...