Here we have mentioned all types of DnD backgrounds list in the below chart you can get them now in the below 5e backgrounds chart.
Chapter 5 of the PHB (page 149) contains a list of common Melee and Ranged Weapons. That is the list for things that require Melee Weapon or Ranged Weapon attacks. Existing items within the ruleset that are not listed here would likely not qualify, but items that are not listed which hav...
Machines and engineering rarely feature in D&D games, so the Artificer offers a unique flavor you can’t often explore with other classes. Its list of subclasses is varied, and each supports differing playstyles. Plus, thanks to your infusions, spells, and craftable items, there are heaps of ...
If I had to run Foundry with a limited amount of modules, these are the ones I'd definitively pick up first. Here's my short(ish) list of the modules (and module combinations) that have the biggest impact on the games I run. More in-depth descriptions of each module can be found ...
Some class features or DnD magic items may also allow you to modify your attack bonuses. Equipment Here you can list any notable items you start out with during your adventure (or pick up along the way). Your class and your background decide your options for starting equipment, and chapte...
D&D 5e Feats Tier List As mentioned earlier, feats are the best way to customize your character build and make it unique. We have separated all of 5th edition’s official feats into five tiers that will allow you to determine the strength of different feats at a glance. The ranking system...
(unlessotherwisespecified),sotheycanbeusedinantimagic areas. Jointattemptofskills Whenmorethanonecharactertriestousethesameskillfor onetargetatthesametime,theireffectsstackupatthesame time. Variantrules:Cooperation PHBlistshowpeoplecollaboratetoincreasethesuccessrate ...
Magic items are important, but not difficult to plan There's a table in the GM part of the CRB showing how many items of what level the party should find over the course of a level. So as a GM you can just look at that and say "this adventure is supposed to take them from level...
At 2nd level, you've gained the ability to imbue mundane items with certain magical infusions, turning those objects into magic items. Infusions Known When you gain this feature, pick four artificer infusions to learn. You learn additional infusions of your choice when you reach certain levels ...
update DragDropManager construction; fix tests/linting * chore: update semver document * ci: remove redundant build script * build: nvm * fix: top-level build steps * docs: brush up some api doc pages * docs: move monitoring state towards bottom of article list * chore: cut semver * doc...