Hurl Through HellStarting at 14th level, when you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape.At the end of your next turn, the target returns to the ...
and killing things quickly. Its spell list lets you blast your way into the fray – with staples like Fireball, Burning Hands, and Wall of Fire – while Drak One’s Own Luck and Fiendish Resilience will keep you fighting harder and longer. Hurl Through Hell might be the most literal D&D...
The capstone for this subclass is Hurl Through Hell. Once per turn, when you hit a creature with an attack roll, you can force them to make a Charisma saving throw against your spell save DC. On a fail, the target takes 8d10 psychic damage (if it isn’t a Fiend), and it’s inca...
Many Bards can master a blade or hurl a Fireball, but they’re still likely to be outshone by DnD classes specifically designed to do those things. Wizards and Warlocks can access far more powerful damage-dealing spells, and the strikes of a Fighter, Barbarian, or Paladin often overshadow ...