11. How do I make level 1 combat fun? How do I make level 1 combat fun? Tabletop tips from an anxious GM (Image credit: Future) Level 1 combat is boring if it’s not done right, so do it right. You only need to do a few things. First, focus on your player’s engagement, ...
Speed Up Combat Alignment Quiz Exploring Backstories Tactical Combat Make 3D Dungeon Tiles for $1 DM Lessons Types of Players Tips To Motivate Your Players You're Using Traps Wrong Ask Your Players How They Feel Ultimate Guide to Cheap Minis ...
Because speed is often conflated with combat, we will reference “squares” of movement in this guide. A single square of movement is equivalent to five feet (or 1.5 meters) of distance. In5E, diagonal movement does not cost additional squares, meaning that for every five feet of speed a ...
dwarves in combat. After decades of toil, the giants hadproduced only a strange slag of mercurial metal. Surturwas furious, savagely hurling all his followers into themagma rift that held their creation. The giants were notslain, however, emerging instead as construct creatures ofliving ...
whenever a Cleric is mentioned. This means that, regardless of yourDnD character build, other players may expect you to focus on healing their combat-happy characters. It’s an issue that can be solved with clear communication, but it’s worth knowing before you sign yourself up for some ho...
Gloom Stalkers’ Umbral Sight gives them 60m of Darkvision and makes them invisible to other creatures trying to see them using Darkvision – while Dread Ambusher gifts them a speed boost, an extra attack, and extra damage on their first turn of combat. You then collect a set of sneaky ...
After winning a combat round or complete a quest, players are rewarded with Experience Points (XP). When a player gets enough XP, they increase their level by one. Levelling up gives a player two +1 points to improve their abilities of their choosing, and adds 6 + CON to that player'...
The Weapon Mastery system provides the extra bit of flair that the D&D combat system needs. There are now more factors to consider when selecting a weapon, as they bring more to the table than just a dice roll, with the poor Sling finally being given a chance to shine. This Weapon Maste...
Travel into this dark fantasy world – tune into the dedication of carefully crafted set up designs and story telling, by joining us in talking with shawnrstaub, the GM behind Echo of The Mists, the winner of our Campaign of the Month for September 2024! First off, feel free to tell us...
And remember that encounters don’t have to be only combat: they could meet an NPC, find an ancient ruin, … up to you! As long as the encounter has a goal (other than “being filler”), you’re good to go! Want more posts like this? Subscribe to the World Anvil blog!