Your character’s armor class is 10 + your Dexterity modifier + bonuses from any armor or shields you’ve equipped. This number decides how easily enemies can hit you in combat. Some classes, like the Barbarian, may calculate this differently, so be sure to check. Initiative Your Initiative ...
The Armorer subclass is for martially-focused Artificers and, like the Battle Smith, gives the ability to take attack rolls with Intelligence. Introduced in Tasha's Cauldron of Everything, it'll see you taking on the role of defense with Guardian Armour, or a ranged Striker with Infiltrator...
There are multiple ways to calculate your stats in D&D, so ask your Dungeon Master which they’d prefer you to use when filling out this part of the sheet. You might calculate your ability scores in the following ways: For each stat, roll 4d6 and ignore the lowest die result. Add the...
Why retired: My players already came up with macros to calculate the damage bonuses and stuff with Dynamic Active Effects, and I apply the conditions with Combat Utility Belt. It also looks to be bugged when combined with the Tidy5e Sheet module. However, it could be useful for applying mac...
(diamond shape is used for simplicity as circles are hard to draw. if you got a compass the use that), and count how many miniatures are within the affected area. (A lot of the spell will hit nothing as those squares won’t be occupied). if part of the area of effect only affects...
The Bard table below shows how many spell slots you have to cast your spells of first level and higher. The Spells Known column of the Bard table shows when you learn more Bard spells of your choice. Each of these spells must be of a level for which you have spell slots, as shown ...
TheOrder of the Ghostslayerdedicates its members’ lives to the sanctity of death – and making sure that the dead stay dead. The Rite of the Dawn is a crimson rite designed specifically for this purpose: it deals additional radiant damage (and an extra hemocraft die to calculate this), ...