A D6 die has six sides and is numbered 1 to 6. Depending on the weapon of the character the d6 can be used at melee. Sometimes an action requires rolling multiple d6s. D8 A D8 has eight sides and often used for determining the damage of weapons, such as a light crossbow and mele...
an Artificer can create and bolster magical items and weapons that will really help your party pack a punch. The Artificer plays a big role in supporting their peers – it’s up to them to make everyone as powerful as possible.
All weapons with the Nick mastery property also have the Light property, which means they can be used to make extra attacks as Bonus Actions. Characters who have mastered the weapon can instead make the extra attack as part of their Attack action, not a Bonus Action. This is capped to onc...
If an Improvised Weapon is ALWAYS either a Simple or Martial Melee or Ranged weapon, then there would have been no need for this clarification on proficiency in the Improvised Weapons rules: In many cases, an improvised weapon is similar to an actual weapon and can be treated as such. For ...
The subclasses all have near identical class construction. The only difference between theWeaponandArmorclass is the name of the classes. I would like to maybe have one class that manages all the different type of items, and can identify the differences between them so they can be used accordi...
Usually melee weapons (without the finesse property) use the character's STR modifier exclusively for attack rolls and damage. I am aware of two exceptions: The Monk (Path of the Kensei) gains the Kensei Weapons ability at Level 3 - Kensei Weapons. Choose two types of...
These are probably the most well-known race in any fantasy piece of fiction out there. Uh, the dwarves are short, stout creatures and they’re usually less than five feet tall. Their life spans average around 350 years, they love forging their weapons and armor, love mining for precious ...
A good campaign will have a balance of all these. Your players will have different motivations for playing. Newer players generally just want to aquire new weapons and armour to improve their character's fighting skills, but other players may just be more interested in discovering more about ...
Enemy attacks have advantage. If making an attack with a light melee weapon in one hand, allowed to make an attack with a light melee weapon in STUNNED other hand as a bonus action. This off-hand attack can’t add a positive ability score modifier to the damage roll. If the ...
(a) two shortswords or (b) two simple melee weapons (a) a dungeoneer's pack or (b) an explorer's pack A longbow and a quiver of 20 arrows Favored Enemy Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy....