In awonderful episode of Dragon Talk, lead D&D Designer and rules sage Jeremy Crawford goes into detail on these rules and explains that the main goal isn’t to “balance” encounters but to help DMs gauge the difficulty of a combat encounter, particularly if it’s deadly. The math in the...
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28 A dragon's bony talon hanging from a plain leather necklace 29 A pair of old socks 30 A blank book whose pages refuse to hold ink, chalk, graphite, or any other substance or marking 31 A silver badge in the shape of a five-pointed star 32 A knife that belonged to a relative 33...
Thus, every 20 stirges that attack will deal, on average, 24.5 damage; this means the average damage per stirge is 1.225 damage. With 464 stirges attacking the Ancient Blue Dragon, in one round they will deal approximately 568.4 damage. At 18% more than the dragon's m...
and get them to fill in as many details as they can and narrow it down (troll-claw back scratchers? Stitched dragon-scale designs on their trouser bottoms?) The first part of this process, at least, can probably be posed as, "What part of the city are you headed for? The t...
Now, if we're willing to consider lore from earlier editions of the game, Dragon #8 (July 1977) ran an article titled A Re-Evaluation of Gems & Jewelry in D&D, by Rob Kuntz. According to this article, which provides a more detailed breakdown than the standard rules at the time, a ...