You typically unlock anability score increaseat levels four, eight, 12, 16, and 19. Some classes, like Rogue and Fighter, grant ability score increases at different levels. When improving your ability scores, you can choose to increase one ability by two points or two abilities by one point...
Ability Scores:As we know each background has a list of three ability scores to choose from. You can enhance one by 2 and another by 1, or you can increase all three by 1. The Wayfarer offers you Dexterity, Wisdom, and Charisma. ...
Again, the Mobile feat is an excellent buff for this build, granting you extra movement speed. And since your main features are heavily tied to your Wisdom modifier, this should be the focus of future ability score increases. Tabaxi lore The appeal of playing a DnD cat person is already s...
Ability Score Increase: Humans gain a +1 bonus to all ability scores. This represents their broad range of talents and adaptability.Age: Humans reach adulthood in their late teens and can live into their 70s. Alignment: Humans’ alignment tendencies vary widely, reflecting the diversity of their...
Half-feats are unique because they provide a +1 Ability Score Improvement (ASI) on top of a unique ability or trait. These feats are usually less powerful or are more limited than full feats. How Do You Get Feats in 5e? There are a number of ways to pick up feats in 5e. The ...
Another spell, a feat or ability score improvement. If you want the desire for a side quest to be in character, tie it to the improvement, not the level. Let's go deal with the Orc Raiders before we hit the Dragon, I've nearly mastered a new ice based spell that I think will ...
As normal, you can't increase an ability score above 20 using this feature. Martial Versatility (Optional) Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can do one of the following, as you shift the focus of your martial practice: Replace ...
As normal, you can't increase an ability score above 20 using this feature. Uncanny Dodge Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. Evasion Beginning at 7th level, you can ...
Eyebeams: The primary power of the cultist is the ability to channel the energy of the Void through his eyestalks in order to produce supernatural effects. If the character possesses the Eyekin Blood feat he will gain new eyebeams as he progresses in level. The number and level of eyebeam...
Maximum price increase 200 --- ---Macro Folders v1.2.23Made by the same developer as Compendium Folders, this module adds folders for your macros. It also allows the ability to have each player have their own default folder, thereby keeping your macro folder a little cleaner. A must-have...