TheSentinel Shield 5eis an uncommon item that’s most recognisable for the distinct eye symbol on its front. Its magical benefits also match the eye theme – the Sentinel Shield gives its wielder advantage on initiative rolls and Wisdom (Perception) checks, so you’ll never need to leave cove...
When you reach 10th level, you achieve a profound understanding of how to use and make magic items: You can attune to up to four magic items at once. If you craft a magic item with a rarity of common or uncommon, it takes you a quarter of the normal time, and it costs you half ...
They can live to 350 years on average, but it's not too uncommon for them to reach 500 years of age. Alignment. Gnomes are generally Good. Those who tend towards Law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend towards Chaos are often minstrels,...
Constitution checks are uncommon, and no skills apply to Constitution checks, because the endurance this ability represents is largely passive rather than involving a specific effort on the part of a character or monster. A Constitution check can model your attempt to push beyond normal limits, how...
Yes 5e is designed to be anti crafting in that sense - whether potions or magic items in most cases the cost to create is greater than the selling cost of the item - just to limit crafting. Times may have much the same problem as it may take less time to clean out a “dun...