Dungeons and Dragons races (or DnD species) help define your character and their unique abilities - here's each of the 5e races explained.
choose a creature within 30 feet that is charmed, frightened, or under effects of possession, and remove the condition. When amplified, this curse, the creature that imposed the condition on the target takes 3d6 psychic damage and must succeed on a WIS saving throw or be stunned until the ...
Stunned macro Disabled *blank* --- Paralyzed macro Disabled *blank* --- Petrified macro Disabled *blank* --- Why retired: Most of these effects aren't significant enough to warrant automation, especially since I don't have Token Magic FX installed. The Blinded condition was nice, but it ...
If making an attack with a light melee weapon in one hand, allowed to make an attack with a light melee weapon in STUNNED other hand as a bonus action. This off-hand attack can’t add a positive ability score modifier to the damage roll. If the Incapacitated. Can’t move. Can speak...
DC 13 Constitution saving throw. On a failed save, the creature takes 5 (1d10) psychic damage and becomesincapacitatedwith mad laughter for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the mad laughter and theincapacitatedcondition on a success...
When you use Hands of Healing on a creature, you can also end one disease or one of the following conditions affecting the creature: blinded, deafened, paralyzed, poisoned, or stunned. When you use Hands of Harm on a creature, you can subject that creature to the poisoned condition until ...
12Tale of the Mind-BenderYou envoke an incomprehensible fable from an otherworldly being. The target must succeed on an Intelligence saving throw or take psychic damage equal to three rolls of your Bardic Inspiration die and be stunned until the end of its next turn. ...
If making an attack with a light melee weapon in one hand, allowed to make an attack with a light melee weapon in STUNNED other hand as a bonus action. This off-hand attack can’t add a positive ability score modifier to the damage roll. If the Incapacitated. Can’t move. Can speak...