The best DnD 5E reference cards. 70 Easy to use cards with 5th edition stat blocks, original art and more.
I'm going to focus upon the balance elements which are a bit out of whack with consideration for your stated goal to have something in the realm of a CR5-6, but also considering your goal of having a monster that is a disposable minion on the order of a goblin...
The dice component of the Hit Points line represent the monster's hit dice. This is implied, but not made explicit in the Introduction to the Monster Manual or in Chapter 12 of the Basic Rules under Hit Points. For example, if a monster has a Constitution of 12 (+1 modifier) and ...
Phandelver and Below: The Shattered Obelisk. It’s a hugeDnD monster, but it can squish its flesh into all sorts of tiny spots (running away is going to be a challenge).
Here’s everything you need to know about the zombie 5e monster: What is a zombie 5e Zombie 5e stats How to use zombie 5e What is a zombie 5e Whether brought back by a spell or an oversaturation of dark energy in a particular area, all zombies are corpses reanimated by necromantic ...
Character sheet templates created by the community for use in Roll20 VTT. Contact team@roll20.net if critical hotfixes need to be requested. - DnD_5e Monster Compendium Support · detrix42/roll20-character-sheets@71e18d8
Dominate Monster is a spell that's available as of level 8, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'
This package incorporates guidelines from the game's official styling, ensuring compatibility with the game's layout conventions, such as character sheets, monster stat blocks, and evenoun abilities. It saves time by providing pre-built commands and structures, making it easier to create professional...
Charm Monster Source: Xanathar's Guide to Everything 4th-level enchantment Casting Time:1 action Range:30 feet Components:V, S Duration:1 hour You attempt to charm a creature you can see within range. It must make a Wisdom saving throw, and it does so with advantage if you or your ...
Let's suppose that I want to create a homebrew monster with some equipment, like magic items such as necklaces, potions, etc. My question is: is there a standard way to add equipment to the monster stat block? Thank you. As an example, let's consider the following homebrew:...