This the first thing you need to talk about with your players. D&D 5e is decisively not a "players vs. DM" game. Working together to create a fun and enjoyable social space is the player-DM relationship described in the game rules, as presented in the introduction to the Dungeon Master'...
TheAlchemist 5eis all about bubbling potions. Their bonus spells grant them access to the ever-useful Healing Word, allowing them to get dying allies back into the fight without taking their whole turn to do it. At high levels they gain Raise Dead, putting them into the valuable category of...
Agency includes the rational consequences of decisions made by the PCs making a difference in play. Note that I didn't say "kill one" and leave it at that, since the 5e mechanic of dropping someone to 0 HP as an intermediate step lets you, the DM, raise the stakes but leaves o...
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So it’s onlyD&D spellsand5e Magic Itemsthat are going bye-bye. If you want to preserve these old rules on the DnD Beyond website, you’ll need to create your own homebrew versions of this content and then copy them across. You might want to consult our guide to thebiggest spell chan...
Here’s some of my best D&D tips for how to be a better GM and player in 5e or any TTRPG.
Yes 5e is designed to be anti crafting in that sense - whether potions or magic items in most cases the cost to create is greater than the selling cost of the item - just to limit crafting. Times may have much the same problem as it may take less time to clean out a “du...
When anytime in my campaign an NPC require healing, it's pretty much handled like characters, with long rest, short rest, hit dice potions and spells to regain hit points. The only real difference between them is that most NPC die at 0 hit points instead of making death saving throws. ...
有许多关于塞伦涅的传说,其中最重要的是在时间的起源,塞伦涅与她的姐妹——莎尔Shar——之间战斗的传说。塞伦涅之泪The Tears of Selûne——在天空中环绕着月亮流动的星群之光——被认为这位女神因快乐、悲伤、或是两者流下的。 There are many legends about Selûne, chief among them being the tale of...
(or even all of the above!). These allies and resources can make the fight more challenging and can also help to slow down the players. In addition toearlier encounters, they will also drain your party of resources like spell slots and potions, making the fight seem more desperate and ...