The Ashbound, for example, believe that arcane magic is an abomination against nature, the Children of Winter venerate the forces of death, and the Gatekeepers preserve ancient traditions meant to protect the world from the incursion of aberrations. Fighter A human in clanging plate armor holds ...
Some parts of D&D’s metagame never change. Fireball might be the most notoriousD&D 5E spellaround, and was a staple of past editions. Many low-level Wizard builds are constructed entirely around the spell, and players frequently rely on it for unrivalled damage dealing. So much so, that ...
While the special damage types we’ve seen so far are mainly the purview of the party’s Wizard orDnD Sorcerer, radiant damage is more likely to be wielded by a 5e Cleric or Paladin. You’re unlikely to run into much that resists it, though if you’re waging war on heaven, thereare...
You can further refine the trigger so the spell activates only under certain circumstances or according to physical characteristics (such as height or weight), creature kind (for example, the ward could be set to affect aberrations or drow), or alignment. You can also set conditions for creatur...
For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This ...
Choose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies. ...
For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This ...