When a monster takes its action, it can choose from the options in the Actions section of its stat block or use one of the actions available to all creatures, such as the Dash or Hide action. Melee and Ranged Attacks The most common actions that a monster will take in combat are melee...
Spend an action, andDivine Sense 5etells you the location of any celestial, fiend, or undead within 60 feet that is not behind total cover. You know the type of any being you sense but not its specific identity. You also detect any consecrated or desecrated space or object within the sam...
If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours. If the creature has any legendary or lair actions, you can’t use them. When you transform, you assume the beast’s hit points and Hit ...
As we previously mentioned, there’s also an official monster stat block for the D&D Blood Hunter. In case you’re a DM looking to create a dark and brooding NPC, here are the monster stats for the Blood Hunter too: Armor class16 (half plate) ...