At level four, there are two feats that increase your speed and maneuverability. The Squat Nimbleness racial feat is available to any Small character and grants +1 Strength or Dexterity, as well as providing +5 feet movement speed, proficiency in Acrobatics or Athletics, and advantage on checks...
Hopping onto or off a creature’s back only costs 5′ of movement, not half your movement speed. Unwavering Mark Cavaliers can mark a creature that they hit with a melee weapon attack – the mark lasts until the end of the Cavalier’s next turn (unless they’re incapacitated or ...
everyone should be able to fly by now. experienced player to succeed as a wizard, improving your familiarity with the There doesnt seem to be any limitation on the final size Furthermore, the ability to mimic another persons voice is very useful when confounding your enemies. A variant of th...
Given that their movement speed is increased, I'd say their limbs get even longer, but only the legs. A Bugbear Dhampir's arms are already about 10 feet long. In the Creating a Character section, it says "If you choose a lineage, you might have once been a member of another race,...
Drag Ruler for automatically calculating movement distances during combat. Easy Target to speed up targeting as a GM. Forien's Copy Environment for sharing the same settings between worlds. GM Secret Block to store private notes on things. (Or GM Notes if you prefer that module instead.) Lich...
The Fathomless.You can breathe underwater. Additionally, once per turn when you damage a creature with a weapon for which you have an active crimson rite, you can reduce that creature’s speed by 10 feet until the start of your next turn. ...
Ability Score Increase. Your Dexterity and Wisdom scores each increase by 1. Forest Folk. You have proficiency in the Survival skill. Fleet of Foot. Your base walking speed is 40 feet. Sure-Footed. When you use the Dash action, difficult terrain doesn’t cost you extra movement on that tu...
Bards have their own spell rundown and full throwing movement to ninth-dimension spells, but at the same time can get to a set number of spells from any of the different classes, and increase rewards to all aptitude checks. Xanathar’s Guide to Everything included 3 more Bard College choic...
DnD feats are additional customization options that give your character new abilities and/or ability score bonuses.Any time you’re asked to make an ability score increase during aDnD level up, you can instead opt to take a feat. You may be able to choose feats earlier, for example if you...
Additionally, when you cast a spell with a range of at least 10 feet that requires you to make an attack roll, you can increase the range by 60 feet. This replaces the feats’ other abilities from fifth edition. Telekinetic Prerequisites: Level 4+ ...